Post Launch Update #1

Helloooo Carmafans! Nobby here, with news that the latest update for Carmageddon: Reincarnation is available NOW.

Yes, it’s been a while since launch, and in the weeks since then the team has been working flat out to improve the game’s performance and deal with the issues reported by our community. The update goes LIVE on Steam TODAY and I’ve got a heads-up for you of what it’s got to offer.

Performance ImprovementsThe techies have been beavering away, and we’ve been diligently testing the results of their labours. So without further ado, here’s the average results that we’re seeing by testing the Career Mode in normal gameplay conditions:

Minimum Spec 20-25% increase across the board on 720p, standard settings 25-30% increase across the board on 1080p, standard settings

Recommended Spec 25-30% increase across the board on 720p, standard settings 20-25% increase across the board on 1080p, standard settings

Note that these gains have come from a whole lot of general optimisations and bug fixes. Work is continuing on fundamental changes/improvements to our core engine tech, and the very significant performance benefits of these changes will be seen in future updates.

Multiplayer The performance improvements above combined with significant changes to the underlying MP code means that multiplayer is now far more stable.

Bug FixesThere have been over 350 bugs fixes since launch. Some notable examples:

  1. We identified and fixed over 25 separate crashes
  2. Optimised car damage physics
  3. Optimised our general physics code (various improvements, including significantly reducing slow down during extreme pinball with multiple objects)
  4. The default install resolution will now use your desktop for fresh installs (except for low end PC users)
  5. Fixed significant rendering issues for Crossfire & SLI users
  6. Removed the Windows 7 requirement for Windows update KB2670838
  7. We identified and fixed several bugs that caused significant stuttering/stalling on some PCs
  8. Multiplayer desync and network interruption issues

Future UpdatesWe are continuing to work on improvements in a number of key areas, including the long-awaited faster level loading times and further significant performance improvements. So, we’ll continue to roll out updates over the course of the coming months, and more details of dates and what to expect will follow. We will also have updated news on the scheduling of the Mac & Linux versions of Carmageddon: Reincarnation.

Kickstarter RewardsPlans are being finalised for posting out physical rewards, and more news on this will follow very soon.

That’s all the update news for now folks. We look forward to getting your feedback on Steam and forums, and as ever, please report any bugs or issues here.

Hang on to Yer Helmets!

Nob out

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Comments (11)

pileup's picture
Submitted by pileup on Wed, 26/08/2015 - 12:01

Great to hear guys, will be plopping on to CR to test. On low specs so it should serve well to see the performance increase

MaDNiaC's picture
Submitted by MaDNiaC on Wed, 26/08/2015 - 12:12

The long awaited update finally came out. Haven't got chance to try it out yet but i just hope it will be good. Hoping to hear from you more, and with less delays guys. Thanks Nobby and rest of the dev team.

hammr25's picture
Submitted by hammr25 on Wed, 26/08/2015 - 13:46

Aaaah, now the game doesn't take 5 minutes to load after I click on the desktop shortcut. Thank you Stainless!

pileup's picture
Submitted by pileup on Wed, 26/08/2015 - 13:50

Happy to say a shocking 20fps i gained while playing, that is a nice update. And i'm running on a dual core with a 1 gb card and it's running quite nice. And one thing i might ask about. Any chance of making a separate option for texture quality? As since it's a 1gb card it auto low res's the texture quality. Meaning blood splats that are pixels on the car.

Epitaph's picture
Submitted by Epitaph on Wed, 26/08/2015 - 14:53



Sleep Dirt's picture
Submitted by Sleep Dirt on Wed, 26/08/2015 - 16:08

Haha :) Amazing

matias-uy's picture
Submitted by matias-uy on Wed, 26/08/2015 - 16:57

Thanks!! Please, in the next update add native Wheel Support!! It is a minor change compared with the changes you are making!!

Edited by: matias-uy on Wed, 26/08/2015 - 16:57
Purple44's picture
Submitted by Purple44 on Wed, 26/08/2015 - 21:41

I second matias-uy post. Don't need major advance settings. This not a sim. Just support wheels enough so we can use the gas and brake pedal separately. Please!

Cannibal's picture
Submitted by Cannibal on Wed, 26/08/2015 - 23:18

Thanks! And that's great to hear: "Work is continuing on fundamental changes/improvements to our core engine"

Mephala's picture
Submitted by Mephala on Thu, 27/08/2015 - 06:27

Surely the game runs much smoother than before, looking for more!