Came across this today:-
I was thinking about actually making a Carmageddon mod, and had a few vehicles from C2 laying around.
so I UV mapped one of them and tossed it ingame.
Wheels are just a template, so pay no mind to them.
The Highquality C2 models fit right in with IV's original cars poly wise,
back in the day I've got cars in C2 that had around 30,000 polys.
So if anyone is interested in joining in with this Carma mod,
I'd be happy to help out with the basics in setting up a IV vehicle,
I can even show the basics to UV mapping. (In 3ds max)