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Crash when starting a race

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Riess's picture
Fluffy Bunny
Posts: 4
Submitted: Wed, 17/08/2011 - 20:10

Interesting. Could you fix and set a file somewhere to download?

Other observation: when I changed car to Electric Blue, Bugutti started to crash my game.

Zodape's picture
Cunning Stunt Licker
Kickstarter Backer
Posts: 323
Submitted: Sat, 20/08/2011 - 21:43

Toshiba-3 wrote:
When I /investigated/ this issue a couple of years ago, I noticed this for both SLED and BUGUTTI:
11,-1,2,1 // Driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS
10,9,-1,-1 // Non-driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS

The eleven there is wrong, should be -1. In C2 that would make the game crash.
Now in C1 it seems like it is tolerated? I'm not sure, IMO various versions of C1 might handle errors differently.

Bugutti works fine for me, but I have problems only with the Sled.
If I change that wrong number for the -1 it should work fine, right?

0takumetalhead's picture
Norman E. Carnage
Posts: 68
Submitted: Mon, 16/04/2012 - 20:11

Zodape wrote:
Toshiba-3 wrote:
When I /investigated/ this issue a couple of years ago, I noticed this for both SLED and BUGUTTI:
11,-1,2,1 // Driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS
10,9,-1,-1 // Non-driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS

The eleven there is wrong, should be -1. In C2 that would make the game crash.
Now in C1 it seems like it is tolerated? I'm not sure, IMO various versions of C1 might handle errors differently.

Bugutti works fine for me, but I have problems only with the Sled.
If I change that wrong number for the -1 it should work fine, right?

I know this is a bump but Splat Pack crashes when it tries to select the Bloodmobile for me. If i can gett the IWANTTOFIDDLE command to work correctly then I will give it a look if changing the "11" Value works.

Pulvis Et Umbra Sumus.
Wish I could change username *grumble grumble*

Arnathos's picture
Cunning Stunt Licker
Kickstarter BackerCompetition Winner
Posts: 214
Submitted: Sun, 22/04/2012 - 14:38

Zodape wrote:
Toshiba-3 wrote:
When I /investigated/ this issue a couple of years ago, I noticed this for both SLED and BUGUTTI:
11,-1,2,1 // Driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS
10,9,-1,-1 // Non-driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS

The eleven there is wrong, should be -1. In C2 that would make the game crash.
Now in C1 it seems like it is tolerated? I'm not sure, IMO various versions of C1 might handle errors differently.

Bugutti works fine for me, but I have problems only with the Sled.
If I change that wrong number for the -1 it should work fine, right?

Mastro 666's special edition does not have the sled or buggotti for this reason. It would be awesome if someone could fix these cars, I really like the looks of both cars, especially the sled. My fiddling seems to always do more harm then good :-P could try it at some point if I have the time but mastro advised against touching these 2 cars.

Time will tell... Sooner or later... Time will tell.

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