Just a small controls related suggestion: How about we could have the option to bind wobble recover to the wheelspin key instead of the all-purpose recovery key? Or give it a key of it's own if it would be technically difficult to bind both wheelspin and wobble to the same key.
Playing with a keyboard, having wobble under the same key as regular recovery presents several problems. First of all, if you're using 'R', you can only wobble to the left by just using your left hand, wobble to the right requires you moving your right hand over to press a key it would normally never have to. This is awkward to say the least. Secondly, it happens quite often that an attempt to wobble will not be long enough, or maybe your finger slips a bit or something, and you end up performing recovery instead. This is annoying.
Essentially you have two separate functions that can be performed at the same time bound to the same key - if you're on your roof, you may want to either perform wobble recover or a recovery, but having them on the same key sometimes causes the wrong thing to happen. This is a bit of a poor design choice. However, if wobble recover were bound to wheelspin key, this problem would be eliminated - you can only ever need one at a time. If your wheels are on the ground, wheelspin, otherwise wobble. The two functions are basically perfect for being bound to the same key, while the two recovery options would be better separated, in my humble opinion.