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Object draw distance [Fixed - solution inside]

Gunsmith's picture
Norman E. Carnage
Posts: 54
Object draw distance [Fixed - solution inside]
#1 Submitted: Mon, 31/10/2016 - 04:46

is it me or is there a lack of consistency with object draw distance? things like barrels, dead peds and debris all seem to pop into existence at random distances.

I'm wondering if its a bug or if the draw value was left accidentally at console spec, has anyone else noticed this?

Edited by: Gunsmith on 31/10/2016 - 15:50
CzechDeath's picture
Velociraptor Fister
Community VIPKickstarter BackerCompetition Winner
Posts: 1831
Submitted: Mon, 31/10/2016 - 13:43

Gunsmith wrote:
is it me or is there a lack of consistency with object draw distance? things like barrels, dead peds and debris all seem to pop into existence at random distances.

I'm wondering if its a bug or if the draw value was left accidentally at console spec, has anyone else noticed this?

Optimalisation I'm afraid =/

Gunsmith's picture
Norman E. Carnage
Posts: 54
Submitted: Mon, 31/10/2016 - 14:57

well you're in luck as I've fixed it. the problem lies in the misc_maps.lua. you can either rip out the item cull section or toss in your misc_maps.lua from CR.

if you dont have an existing CR misc_maps.lua just copy pasta my custom .lua into the MD one and away you go.

Edited by: Gunsmith on Tue, 01/11/2016 - 05:50
Harmalarm's picture
Cunning Stunt Licker
Community VIPKickstarter Backer
Posts: 119
Submitted: Fri, 25/08/2017 - 10:02

Hey nice work on that. *shamelessly bumping an old topic*

ZeMantras's picture
Fluffy Bunny
Posts: 29
Submitted: Mon, 28/08/2017 - 14:10

how DARE you to hide this topic on one of the biggest problems in this game, will try this asap.
Edit: works fine! also found out that if you set your Shadow options to Low or OFF you will get allot of Light popping in the distance :P so remember to have the shadow qual on Medium or High

Edited by: ZeMantras on Sun, 03/09/2017 - 15:47
CzechDeath's picture
Velociraptor Fister
Community VIPKickstarter BackerCompetition Winner
Posts: 1831
Submitted: Sun, 03/09/2017 - 22:17

¨Screenshots! (seriously) =D

starbuck's picture
Velociraptor Fister
PayPal Backer
Posts: 1409
Submitted: Sat, 14/10/2017 - 16:18

Gunsmith wrote:
is it me or is there a lack of consistency with object draw distance? things like barrels, dead peds and debris all seem to pop into existence at random distances.

I'm wondering if its a bug or if the draw value was left accidentally at console spec, has anyone else noticed this?

Same happens in version 1 and 2. You smash into a post or tree THEN it shows up.

Why is it that when you are a child at the dinner table you can get punished asking for someone to please pass you the fork and knife ?