I recently finished an old project of mine. Based of The Twister from carma1, I was aiming for a real-looking version of the low-poly game car. I tried to stay as close as possible to the original design but I had to add some details here and there and round off some sharp corners.
The under carriage was the one thing I wanted to change dramatically. In the game it's a closed compartment but I thought to myself "Hell no, let's open it up! Expose all the drive shaft and steering details!" I do not regret that extra work to get all that done.
Rendering in LuxRender and modeling in Blender
Edit: Blender model can be found here: http://piitascorner.wordpress.com/2016/07/25/the-twister/
Edit: Dropbox doesn't allow direct viewing of images any more. Unbelievable.
Link to the image: https://www.dropbox.com/s/kpwog9t3t7v37l1/Twister%2005.jpg?dl=0