You are here

How I got into the vehicular destruction genre...

Pages

yurrenstein12's picture
Norman E. Carnage
Posts: 64
How I got into the vehicular destruction genre...
#1 Submitted: Mon, 20/06/2016 - 02:50

Since I am getting inpatient with waiting for Carmageddon: Max Damage, I want to talk about the game that got me into the vehicular destruction genre. See, most people got into the genre with games like Interstate ’72, Twisted Metal, Vigilante 8 and of course… Carmageddon, but I never got the chance to play those games when I was young. So what was my first vehicular destruction experience? Well, it’s a game not many people know, called Cel Damage.

(Prepare for A LOT of text! :P)

Cel Damage is a vehicular combat game, released in for the original Xbox and GameCube in 2001. It was developed by Pseudo Interactive and published by EA Games. (Fun fact: Pseudo Interactive also developed the Full Auto games and the canceled Crude Awakening.)

(A drastically changed version named Cel Damage Overdrive was released on PS2 a few months after that (Europe only) by Play It, but they changed a lot of the of things which ruined the game. This shitty version got an HD version on PS Vita, PS3, PS4 and Xbox One, called Cel Damage HD, which is even shittier (messed up sound effects). Don't bother with these versions, just play the original Xbox and/or GameCube versions instead.)

Cel Damage is not just a vehicular destruction game. In fact, it is a very unique one. The game uses cel-shaded graphics to create a cartoon look and it has it’s own unique cartoon physics. The game also offers tons of very over the top weapons to destroy your opponents.

Like in Carmageddon 2, this game also has car splitting. You can split them by smashing them with a giant axe, chainsaw, buzz saws, cleavers, etc. Cars can also catch fire and burn up, or get frozen by a freeze ray and then shattered against a wall. There are tons of weird and fun ways to destroy your opponents. Seriously, the cartoon physics in this game are superb.

This game is very, VERY chaotic by the way, since most weapons are instadeath. This sounds frustrating, but it actually isn’t, since you will respawn within 5 seconds every time you die. The only flaw this game has is that you can be killed immediately after you spawn.

The game has a total of 10 drivers (4 are unlockable), which each their own unique vehicle and special weapon. The game has 12 maps to play and 26 weapons (all locked in the beginning) to destroy your opponents with. There are 3 different game modes in the game: Smack Attack, Gate Relay and Flag Rally.

Smack attack is the main mode of the game. The first to gain 500 smack points wins. You can get Smack points by simply smashing (smacking) or destroying your opponents.

Gate Relay is your standard checkpoint race mode, but with only 2 checkpoint gates, and 20 laps. (And of course, there are the over the top weapons.)

In Flag Rally you must collect 4 flags and drive them to the flag pole to win (all 4 at the same time). This is easily the most frustrating mode in the game, because you die very easily.

The game also has local split screen multiplayer up to 4 players. This makes Cel Damage extremely fun to play with friends. This is actually something I want to see in Carmageddon: Max Damage in the future, if possible.

Specially for this post, I recorded some footage of the game on my Xbox to show you guys some gameplay of the game (and my awesome skills :P) playing Smack Attack on extreme difficulty on custom settings:

https://www.youtube.com/watch?v=9q1lBNRqpQU

So, what do you guys think about this game? Also, what was the first vehicular destruction game you guys played? :)

UPDATE: Go to the first post on page 3 for my full Xbox/Gamecube vs. PS2/HD comparison.

Edited by: yurrenstei... on 25/06/2016 - 14:41
Xtreemo's picture
Fluffy Bunny
Posts: 11
Submitted: Mon, 20/06/2016 - 04:37

Vigilante 8. It's my favourite, along with Carmageddon.

Also, I've played Destruction Derby 64 (the only DD I ever played) and I love that title too.

Ah, the memories from the childhood...

Trent's picture
I was in the War!
Community VIPKickstarter BackerCompetition Winner
Posts: 2989
Submitted: Mon, 20/06/2016 - 09:35

Interesting fact: Pseudo Interactive is actually part of Carmageddon history. Back during the dark years when Carmageddon was owned by SCi/Eidos, they got Pseudo to develop a new game in the series called Crude Awakening.

The game was cancelled before it was announced or shown off, but some artwork was leaked from it and it looked like it would be a very different game to Classic Carma, probably an open world story based adventure type structure, with massive boss type enemies. Seemed a bit like they were going for middle ground between Carma and Twisted Metal.

Edit: Silly me, I had skimmed over your note about this in your post, doh! Ignore me!

Edited by: Trent on Mon, 20/06/2016 - 09:36

yurrenstein12's picture
Norman E. Carnage
Posts: 64
Submitted: Mon, 20/06/2016 - 12:45

Xtreemo wrote:
Vigilante 8. It's my favourite, along with Carmageddon.

Also, I've played Destruction Derby 64 (the only DD I ever played) and I love that title too.

Hmm, never heard of that game (Destruction Derby 64). I did knew about Vigilante 8 back then, but I never got to play it. I actually do have Vigilante 8: 2nd Offense for my Dreamcast though. Pretty fun game.

Trent wrote:
Silly me, I had skimmed over your note about this in your post, doh! Ignore me!

(Nope, not gonna ignore you, Trent. ;P) Yeah, I've read about it yesterday when I was browsing the forums. It looked pretty interesting. Really a shame that it was never released. Pseudo Interactive was a very creative studio.

Edited by: yurrenstein12 on Mon, 20/06/2016 - 14:07
Fr0nt's picture
Cunning Stunt Licker
Twitch ChampKickstarter Backer
Posts: 493
Submitted: Mon, 20/06/2016 - 13:27

My first pc came with destruction derby pre installed, so that was as much destruction you could get those days, and my first pc game i owned was grand prix 2, which also had some damage stuff. I remember turning it off and on just before hitting other cars, to get them out of the race.

Mad Mike's picture
Velociraptor Fister
Kickstarter Backer
Posts: 1129
Submitted: Mon, 20/06/2016 - 13:40

Interesting. I'd never played Cel Damage. Looks pretty cool.

Warning: Potential Incoherent Ramblings below

My first Auto-Combat experience (if this counts) was the demo of Demolition Racer on the original Playstation around 2000. This was followed by Destruction Derby 2 & Raw. Destruction Derby Raw is still to this day one of my favourite original playstation games. I still fire up the Playstation 2 every now and then to play it.

A few years later I got into Vigilante 8 & V8: Second Offense. After getting into PC games, Interstate '76 & '82 soon joined. I loved the retro atmosphere from both the Interstate & V8 series. Whilst most players disliked the simplified damage, vehicle upgrades & weapon customization in I'82, I still thoroughly enjoyed it. The stylized concept sketches that were shown while I'82 was installing became my desktop background for many years to come. These games, coupled with Grand Theft Auto Vice City massively fed into my obsession/addiction with retro settings, especially anything in the '70s or '80s.

Other familiar names that soon joined the collection between PC & Console included:

  • Bandits Phoenix Rising
  • Test Drive Eve of Destruction (Driven to Destruction)
  • RoadKill
  • Crashday
  • Flatout (1, 2 & UC)
  • Hard Truck Apocalypse

It wouldn't be too long before my first Carmageddon experience (TDR 2000, followed by Carmageddon II). Although - I never got to play Carmageddon 1 until the GOG release after the Kickstarter Campaign for Carmageddon Reincarnation.

One man... Alone... Wrecking opponents in the Automobile he loves
Twitter Manifestation, Mods for Max Damage

STShotgun's picture
Cunning Stunt Licker
Twitch Champ
Posts: 109
Submitted: Tue, 21/06/2016 - 22:14

Goddamn I remember Cel Damage. Good times :D

[Wall of text incoming!]

One of the first car combat games I ever played (and definitely one of my favourites) was Demolition Racer for the PS1. It was essentially a spiritual successor to Destruction Derby 2 where you're racing crazy fast around tracks while trying to destroy as much as the opposition (15 other cars at once) as you can without dying (by the end of good races you pretty much are required to be a burning wreck!)

Winning a race doesn't just involve coming in first place since you're also required to get as many points as you can from dealing damage to the other opponents, where simple hits can range from 5 to 50 points depending on how hard you hit, spinning out opponents after smashing them gets you a good amount of points, also by sending them into walls, starting an engine fire when they reach a low amount of health, actually wrecking the car altogether (both gets you 75 points) and finally by landing on top of them which gets you a whopping 500 points, as well as instakilling them.

Your total amount of points after the race is then given a multiplier depending on your race position (1st place has a 25x multiplier, 2nd has 22x, 3rd has 20x, etc), and then your final point score will determine your position, so it's an interesting way of doing things as you pretty much still have a chance of winning even if you didn't come in first place in the race.

Though it did have other game modes such as 'Chase' which is typical racing, a version of racing called 'Chicken' where you're going the other way from the other cars, plus it had the obligatory arena mode where you have to be the last one standing (literally called Last Man Standing), plus a mode called 'Suicide' where you actually have to be the first driver to die in order to win. :p

The levels also contained powerups such as temporary invincibility, partial repairs, bonus crates that give you a certain amount of extra points, plus an explosive crate that does damage to you and nearby cars.

Plus it was one of the earliest games I know that had car customisation, where two parts of the paint scheme can be changed to any other colour, as well as choosing a logo out of many that goes on the roof of your car.

It also had an awesome industrial/rock soundtrack by bands such as Fear Factory (with tracks written specifically for the game - also was my introduction to FF), Empirion, Cirrus, and Tommy Tallarico.

Here's some gameplay of it (no music during the race for whatever reason, but hey ho :p).

"I have come here to chew bubblegum and kick ass. And I'm all out of ass."

C:R & C:MD Compilation - https://www.youtube.com/watch?v=E7FrYLN6Bfg
Modding thread: http://www.carmageddon.com/forum/topic/29467

yurrenstein12's picture
Norman E. Carnage
Posts: 64
Submitted: Wed, 22/06/2016 - 02:05

Fr0nt wrote:
My first pc came with destruction derby pre installed, so that was as much destruction you could get those days, and my first pc game i owned was grand prix 2, which also had some damage stuff. I remember turning it off and on just before hitting other cars, to get them out of the race.

Mad Mike wrote:
My first Auto-Combat experience (if this counts) was the demo of Demolition Racer on the original Playstation around 2000. This was followed by Destruction Derby 2 & Raw. Destruction Derby Raw is still to this day one of my favourite original playstation games. I still fire up the Playstation 2 every now and then to play it.

Hmm, a lot of you guys are talking about those Demolition Derby series. To be honest, I never heard of it. I will do some research about those games some time.

Mad Mike wrote:
A few years later I got into Vigilante 8 & V8: Second Offense. After getting into PC games, Interstate '76 & '82 soon joined. I loved the retro atmosphere from both the Interstate & V8 series. Whilst most players disliked the simplified damage, vehicle upgrades & weapon customization in I'82, I still thoroughly enjoyed it. The stylized concept sketches that were shown while I'82 was installing became my desktop background for many years to come. These games, coupled with Grand Theft Auto Vice City massively fed into my obsession/addiction with retro settings, especially anything in the '70s or '80s.

Other familiar names that soon joined the collection between PC & Console included:

Bandits Phoenix Rising
Test Drive Eve of Destruction (Driven to Destruction)
RoadKill
Crashday
Flatout (1, 2 & UC)
Hard Truck Apocalypse

I have played Vigilante 8: 2nd Offense on Dreamcast, and also the Interstate games, but never really got into them that much. Good games though.

I've read about Roadkill multiple times. Looks kinda interesting. Maybe I will buy it for my Xbox some time.

Heard a lot about the Flatout games. Not really vehicular destruction games from what I have seen, but good games. Not going to get them though, because they don't have local multiplayer.

Also heard about Test Drive: EoD, but never played it.

Never heard about the rest of the titles you mentioned. I need to do some research I guess. (I do know Demolition Racer though. Read my response to STShotgun below.)

STShotgun wrote:
Goddamn I remember Cel Damage. Good times :D

Wow, an actual living being that knows about Cel Damage! :P
Which version did you play? The superior Xbox/GameCube version(s), or the crappy PS2/HD version(s)?

(I am not saying that the PS2/HD versions are bad though, but they are very boring in comparison to the Xbox/GameCube versions.)

STShotgun wrote:
One of the first car combat games I ever played (and definitely one of my favourites) was Demolition Racer for the PS1.

Aah, Demolition Racer. I actually played Demolition Racer: No Exit on the Dreamcast a few years back. Fun game. Never played the original though.

Edited by: yurrenstein12 on Wed, 22/06/2016 - 02:13
yurrenstein12's picture
Norman E. Carnage
Posts: 64
Submitted: Wed, 22/06/2016 - 02:09

yurrenstein12 wrote:
(Prepare for A LOT of text! :P)

Mad Mike wrote:
Warning: Potential Incoherent Ramblings below

STShotgun wrote:
[Wall of text incoming!]

Coincidence? :P

Edited by: yurrenstein12 on Wed, 22/06/2016 - 02:33
STShotgun's picture
Cunning Stunt Licker
Twitch Champ
Posts: 109
Submitted: Wed, 22/06/2016 - 04:41

yurrenstein12 wrote:
Which version did you play? The superior Xbox/GameCube version(s), or the crappy PS2/HD version(s)?

(I am not saying that the PS2/HD versions are bad though, but they are very boring in comparison to the Xbox/GameCube versions.)

Oh wow, well I played Cel Damage Overdrive on the PS2 (never owned the other consoles), so yeah :p

Also almost forgot, there's also Crash 'n' Burn for the PS2/Xbox which is also one of my favourites. I guess you can say it's a mix between Demolition Racer and Flatout where you start with 15 other cars and usually by the end there's only a few left (all the other wrecks stay on the track and end up becoming obstacles, also damaged cars tend to leak oil which can be ignited so half of the track ends up being on fire too :p)

It also had a big amount of car customisation too which was good, plus a fairly decent soundtrack.

https://www.youtube.com/watch?v=XuBseRoXink

Edited by: STShotgun on Wed, 22/06/2016 - 04:42

"I have come here to chew bubblegum and kick ass. And I'm all out of ass."

C:R & C:MD Compilation - https://www.youtube.com/watch?v=E7FrYLN6Bfg
Modding thread: http://www.carmageddon.com/forum/topic/29467

yurrenstein12's picture
Norman E. Carnage
Posts: 64
Submitted: Wed, 22/06/2016 - 12:41

STShotgun wrote:
Oh wow, well I played Cel Damage Overdrive on the PS2 (never owned the other consoles), so yeah :p

Here, look at my Xbox gameplay and then at the PS2 gameplay. The PS2 version has health bars and the cars move a lot slower. Destroying cars takes forever and a lot of weapons have become useless. (There are waaaay more things I can talk about when it comes to the PS2 version, but I'm not gonna bother. :P)

My Xbox gameplay:
https://www.youtube.com/watch?v=9q1lBNRqpQU

PS2 gameplay:
https://www.youtube.com/watch?v=L2NWQCjTsEc

STShotgun wrote:
Also almost forgot, there's also Crash 'n' Burn for the PS2/Xbox which is also one of my favourites.

Hmm, looks interesting. I might pick it up some day for my Xbox. :)

Edited by: yurrenstein12 on Wed, 22/06/2016 - 12:43

Pages

randomness