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Shotgun's Mods - [REL] Improved Camera + Effects tweaks, [Updated] Varied Skies

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STShotgun's picture
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Submitted: Fri, 16/06/2017 - 21:09

Varied Skies Mod

Updated [16/6/17]: Tweaked some things and added preview shots for selecting the levels in Freeplay

So here's a minimod that I've been occupied with recently - the aim was to further change the look of the levels by using existing settings from other ones. It's good for those who aren't fans of the muddy fog as all of the foggy race routes have been replaced. I also updated my red sky mod for C:MD and used it for City B instead of A this time, since there's a City B race in career called City of the Lost Giblets and I thought 'hey, why not recreate that C2 feeling for the level?' :p

Spoiler: Screenshots








Link: https://www.dropbox.com/s/5j1wvmshfoyeoeu/zmod_levelsettings.zad?dl=0

Installation: Simply drag and drop the zad into C:MD's ZAD folder.
Note: Installing these will disable saving, achievements, and multiplayer.

---------------------------

Also a quick update on the Speed 12, it is still in the works and shouldn't be too much longer until it is finally released. Also got some extra projects on the way too :)

Edited by: STShotgun on Fri, 16/06/2017 - 21:09

"I have come here to chew bubblegum and kick ass. And I'm all out of ass."

C:R & C:MD Compilation - https://www.youtube.com/watch?v=E7FrYLN6Bfg
Modding thread: http://www.carmageddon.com/forum/topic/29467

FatCat's picture
I was in the War!
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Submitted: Tue, 22/11/2016 - 05:08

I really love the sky in the third and fourth picture the most, it looks SO nice! Which level was in originally on?

STShotgun's picture
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Posts: 112
Submitted: Tue, 22/11/2016 - 07:28

FatCat wrote:
I really love the sky in the third and fourth picture the most, it looks SO nice! Which level was in originally on?

Funnily enough it was from the Landing Pads arena :p

"I have come here to chew bubblegum and kick ass. And I'm all out of ass."

C:R & C:MD Compilation - https://www.youtube.com/watch?v=E7FrYLN6Bfg
Modding thread: http://www.carmageddon.com/forum/topic/29467

мöтρнιиє™'s picture
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Submitted: Mon, 23/01/2017 - 16:41

Awesome STShotgun!

STShotgun's picture
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Posts: 112
Submitted: Fri, 16/06/2017 - 21:22

So it's been a while since I've last posted here, so I'll kick it off with this and an update to the level settings mod! I've recently gotten back into playing C:MD again, so I might also crack on with the Speed 12 and finally get it done and out the way (the modelling was finished a few months ago so I'll need to get around to the texturing).

Improved Camera Mod

So a couple of nitpicks I have about C:MD is the camera and the sense of speed. The default FOV is a bit too low for my taste and the position was a bit too far behind (and just simply increasing the FOV would cause the car to look zoomed-out anyway so I had to move it forward and slightly upwards), so I decided to make this to make the game feel faster.

Spoiler: Screenshots
Before:



After:

I haven't tried this on the large cars but for regular cars, setting the camera distance to around 25 seems to be the best spot (for me at least, and besides, it will probably vary from car-to-car so be sure to play around with it).

Link: https://www.dropbox.com/s/q8yal7jfkj3eok2/zmod_camera.zad?dl=0

Installation: Simply drag and drop the zad into C:MD's ZAD folder.
Note: Installing this will disable saving, achievements and multiplayer.

Edited by: STShotgun on Fri, 16/06/2017 - 21:22

"I have come here to chew bubblegum and kick ass. And I'm all out of ass."

C:R & C:MD Compilation - https://www.youtube.com/watch?v=E7FrYLN6Bfg
Modding thread: http://www.carmageddon.com/forum/topic/29467

Mad Mike's picture
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Posts: 1135
Submitted: Fri, 16/06/2017 - 21:34

Nice work Shotgun, I'll give this a try over the weekend and let you know how it works out with the Big Rigs.

One man... Alone... Wrecking opponents in the Automobile he loves
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Eviron's picture
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Posts: 108
Submitted: Fri, 16/06/2017 - 21:40

Cool stuff! Such "simple" changes but with apparently huge effect. Will test them both soon & report how it went and felt! :)

STShotgun's picture
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Posts: 112
Submitted: Fri, 16/06/2017 - 22:56

Cheers guys, I look forward to hearing about how it goes!

Also just to add another mini-mod to the mix:

Tweaked Fires and No Stunned effect

So this is basically something that just tweaks a few of the effects. The main one for me is the removal of the stars for stunned cars - I tend to take a lot of screenshots of opponents getting crashed into, and I feel that the stars stick out like a sore thumb.

Another tweak I did was simply changing use_world_space for the fire effects from false to true, so now fires can freely move about.

Spoiler: Screenshots


Links:
https://www.dropbox.com/s/rqvb2zd11g3sxqq/zmod_nostars.zad?dl=0
https://www.dropbox.com/s/9404ezyhrgxbbbp/zmod_fire-tweaks.zad?dl=0

Installation: Simply drag and drop the zad into C:MD's ZAD folder.
Note: Installing these will disable saving, achievements and multiplayer.

"I have come here to chew bubblegum and kick ass. And I'm all out of ass."

C:R & C:MD Compilation - https://www.youtube.com/watch?v=E7FrYLN6Bfg
Modding thread: http://www.carmageddon.com/forum/topic/29467

starbuck's picture
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Posts: 1410
Submitted: Mon, 19/06/2017 - 02:57

Sorry Shotgun. I assumed this was an extension of "Alex' mods" thread. Overlooked it.

DLing the mods right now, Thanks.

Good job on the camera mod. Some people might feel as if they are driving full speed with that one.

Edited by: starbuck on Mon, 19/06/2017 - 02:59

Why is it that when you are a child at the dinner table you can get punished asking for someone to please pass you the fork and knife ?

CzechDeath's picture
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Posts: 1867
Submitted: Mon, 19/06/2017 - 15:22

Any chance of finding and turning on the shadow casting or the lightsources (streetlamps, headligths etc.?) I miss that heavily from CR > to CMD

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