You are here

So how is this game doing?


Mad Mike's picture
Velociraptor Fister
Kickstarter Backer
Posts: 1153
Submitted: Sat, 02/12/2017 - 17:26

CzechDeath wrote:
STShotgun wrote:
...very lacklustre combat via ramming... /

This ! The umpf that older carmas had when crashing, pushed pups to area of optional gimmicks. Here pups are prettymuch must if you want to win. It had this "problem" from the very beginning.

Maybe next carma ;D

I couldn't agree more. Throwing heavyweight vehicles around in the Pre-Alpha build did serious damage to any lesser vehicles that got in the way. Now I have to push the opponents into a wall, or land on top of them to do anything. That is not the way things should happen when throwing an 18-wheeler into little cars.

One man... Alone... Wrecking opponents in the Automobile he loves
Twitter Manifestation, Mods for Max Damage