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[Tool] Minge: The CarMODgeddon Mod Installer

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starbuck's picture
Velociraptor Fister
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Posts: 1409
Submitted: Thu, 30/07/2015 - 23:40

Tested it and "auto refresh" works. No need to restart.

Looks like the names are proper after zadding.

I like the Move/ Copy choices too.

Thats all the testing I did.

Thanks. Good work.

Please help me with that question in the map making thread I have.

Edited by: starbuck on Thu, 30/07/2015 - 23:40

Why is it that when you are a child at the dinner table you can get punished asking for someone to please pass you the fork and knife ?

Trent's picture
I was in the War!
Community VIPKickstarter BackerCompetition Winner
Posts: 2989
Submitted: Wed, 26/08/2015 - 13:41

Update should be coming in an hour or so, it will automatically rename mods from .ZAD to .ZIP, etc. and let modders pack mods using TDX textures instead of IMG textures now the bug has been fixed.

Trent's picture
I was in the War!
Community VIPKickstarter BackerCompetition Winner
Posts: 2989
Submitted: Wed, 26/08/2015 - 15:46

Minge v2.5 has just been released

Change log
v2.5
Supports mods with ZIP file extensions to work with the latest version of C:R
Automatically renames all ZAD files in the CarMODgeddon folder to ZIP
Packaging mods now uses TDX files for textures unless you explecitly tell it to convert textures to IMG format.
No more DLLs, Minge is now just a single EXE

Minge should automatically tell you the update is available and offer to download it. Otherwise grab it from here: http://www.carmatools.com/downloads/tools/Minge.rar

Please note that v1.0 will crash when it checks for an update as it doesn't support decimal points in version numbers, but no one should be using v1.0 any more anyway, sooo...

Edited by: Trent on Wed, 26/08/2015 - 15:57

Mad Mike's picture
Velociraptor Fister
Kickstarter Backer
Posts: 1129
Submitted: Wed, 26/08/2015 - 17:35

Thanks for the update Trent! Looks like I've got a lot of re-packing to do hehe.

One man... Alone... Wrecking opponents in the Automobile he loves
Twitter Manifestation, Mods for Max Damage

starbuck's picture
Velociraptor Fister
PayPal Backer
Posts: 1409
Submitted: Wed, 26/08/2015 - 17:53

Whats weird is that I swore I could have ZADs in my Carmodgeddon folder in steam. I just started up the new Minge to test it and the ZAD files turned to ZIP files automatically.

Dont know if its the cold medicine talking though :)

EDT temporarily changed them by hand to ZAD restarted Minge again and it DID changed them back to ZIP. Cool !

Edited by: starbuck on Wed, 26/08/2015 - 17:58

Why is it that when you are a child at the dinner table you can get punished asking for someone to please pass you the fork and knife ?

Trent's picture
I was in the War!
Community VIPKickstarter BackerCompetition Winner
Posts: 2989
Submitted: Wed, 26/08/2015 - 19:49

Yes automatic renaming of ZAD to ZIP so installed mods work with the games latest update is a feature of the new version of Minge. Weirdly enough it is mentioned in the readme.txt's change log and my post above :)

starbuck's picture
Velociraptor Fister
PayPal Backer
Posts: 1409
Submitted: Wed, 26/08/2015 - 20:11

On serious cold medication all day :)

Oh hell I said that already .

Edited by: starbuck on Wed, 26/08/2015 - 20:13

Why is it that when you are a child at the dinner table you can get punished asking for someone to please pass you the fork and knife ?

timmy76's picture
Cunning Stunt Licker
Kickstarter Backer
Posts: 116
Submitted: Wed, 26/08/2015 - 21:09

Mine keeps coming up like and won't let me drag in a .zad file.

Also crashes when i try to press save
copied the error it puts under detail

Spoiler:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: Could not load file or assembly 'System.IO.Compression, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. The system cannot find the file specified.
File name: 'System.IO.Compression, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
at Minge.MingeForm.SaveCarmodgeddonLUA()
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
Minge
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Jim/Desktop/Minge/Minge.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

shane's picture
Community Manager
Stainless
Posts: 1275
Submitted: Wed, 26/08/2015 - 22:22

Nice work Trent on getting this new update out so quick to comply with our new updates! Much appreciated!

Happy modding guys!

Trent's picture
I was in the War!
Community VIPKickstarter BackerCompetition Winner
Posts: 2989
Submitted: Thu, 27/08/2015 - 09:28

timmy76 wrote:
Mine keeps coming up like and won't let me drag in a .zad file.

Also crashes when i try to press save
copied the error it puts under detail

Try running Minge as administrator and see if that helps. It could be a permissions issue stopping it from writing to the game's directory as it's in Program Files.

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