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Alex's Garage [Multiple Projects Under Way]

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AlexTSK's picture
I was in the War!
Posts: 2656
Alex's Garage [Multiple Projects Under Way]
#1 Submitted: Sun, 28/09/2014 - 15:54

I'll be posting all my released mods and WIP on said mods in this tread :)
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Alex's Garage


Alpha Eagle IV v1.0


DOWNLOAD LINK

The very early cut Pre-Alpha Eagle IV from Carmageddon Reincarnation

Model created by : Stainless Games
Extra UV mapping, tweaking, textures, in-game rigging, Nobby bothering, by me AlexTSK

Mod Installation

Install with Trent's Minge Tool

Known Issues

Spoiler:

- The primary and secondary driveshafts don't rotate, this is currently a bug in the game where parts that use post IK snapping to each other refuse to rotate, this happens on the official cars as too.

Changelog

Spoiler:

V1.0 21/04/2017

- Initial Release

Screenshots

Spoiler:



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Red Tech Eagle v1.1


DOWNLOAD LINK

Spoiler:
The Red Tech Eagle designed, modeled, textured and set up for Carmageddon Reincarnation by AlexTSK
Features:

- Fully functioning suspension
- Interior for in-car view
- 3 alternate colour skins
- Custom wheels and tires, plus 2 alternative wheel choices
- Twin Turbo V8 RT3 Crate Motor and drivetrain
- Fully destructible, damaged textures, detachables, jointed parts, flaps etc

Would be nice but not currently possible/limited/hasn't been figured out/not supported by CarMODgeddon
- Custom Engine sounds
- Custom Driver
- Custom strings/text for everything
- Digital mirrors on the interior, though currently there is no material that can render to texture.
- Digital gauge cluster, damage indicator appearing on one of the in-car monitors, possible working engine indicators, etc

Spoiler:
1.1 Changelog

- Changed engine sound to support the new Carmageddon Max Damage names
- Changed several materials to be inline with the C:MD changes.
- Fixed gauge material appearing too bright.
- Headlights/Taillights/Reverse lights now show up properly
- In-Car camera added
- 3 new alternate colour skins

1.05 Changelog

- Fixed unbreakable lights, they are now attached to their own detachable casings
- Added a specular map to the extra rim tires, and repacked extra rims to remove IMG files.
- Material adjustment
- Slightly reduced filesize

1.01 Changelog

- Repacked the mod using TDX textures, significantly reducing the mods size as well as it's loading time in-game
- Brand new default wheels
- Minor weld strength fixes

Screenshots

Spoiler:


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Pre-Alpha Eagle R

Pretend like you time traveled with this historical piece of transportation!


DOWNLOAD LINK
Description and Features

Spoiler:
As someone who likes to dig around for cut, unused, and changed content I bring you the Pre-Alpha Eagle R, packaged to work with the latest update.
Model, textures, vehicle setup etc all property of Stainless Games, naturally.

Known bugs/issues
-Some materials may look a little odd since I have not edited them from the original.

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Work In Progress:

Bare-Bones

Cleaver Redux [Modeling in progress]

Full Resolution

RT Eagle Proto [Modeling in progress]

More screenshots below :

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Edited by: AlexTSK on 21/04/2017 - 09:16
MrDeviance's picture
Cunning Stunt Licker
Posts: 336
Submitted: Sun, 28/09/2014 - 23:36

Can't wait, your stuff is top notch.
Good thing you took the modding section out of rotting because it looks like nobody is posting around here anymore.

Edited by: MrDeviance on Sun, 28/09/2014 - 23:39
FatCat's picture
I was in the War!
PayPal Backer
Posts: 2634
Submitted: Mon, 29/09/2014 - 03:21

MrDeviance wrote:
Can't wait, your stuff is top notch.
Good thing you took the modding section out of rotting because it looks like nobody is posting around here anymore.

Sorry.

lemonrev's picture
Velociraptor Fister
Kickstarter Backer
Posts: 1620
Submitted: Mon, 29/09/2014 - 07:25

Loving the detail in the car where the driver sits.

Nice work as always :)

shane's picture
Community Manager
Stainless
Posts: 1266
Submitted: Mon, 29/09/2014 - 10:26

Looking good Bloodstability! Can't wait to check this out in game when it's ready - that dash has some lovely detail in it.

Edited by: shane on Mon, 29/09/2014 - 10:27
AlexTSK's picture
I was in the War!
Posts: 2656
Submitted: Mon, 29/09/2014 - 10:48

Thanks everyone! Much appreciated :)

AlexTSK's picture
I was in the War!
Posts: 2656
Submitted: Mon, 29/09/2014 - 17:55

Testing Maxine's pickup in game for artifacts and crushyness :)

Fr0nt's picture
Cunning Stunt Licker
Twitch ChampKickstarter Backer
Posts: 452
Submitted: Mon, 29/09/2014 - 17:59

FatCat wrote:
MrDeviance wrote:
Can't wait, your stuff is top notch.
Good thing you took the modding section out of rotting because it looks like nobody is posting around here anymore.

Sorry.

Sorry isn't good enough, get back to work. Mr. D. expects moar stuff.

Mad Mike's picture
Velociraptor Fister
Kickstarter Backer
Posts: 1078
Submitted: Mon, 29/09/2014 - 18:37

Good work man, looking forward to seeing them when it's all finished. Although I'm slightly jealous that you're able to get stuff setup in-game and I'm not, hehe.

One man... Alone... Wrecking opponents in the Automobile he loves
Twitter Manifestation, Mods for Max Damage

AlexTSK's picture
I was in the War!
Posts: 2656
Submitted: Mon, 29/09/2014 - 20:59

Mad Mike wrote:
Good work man, looking forward to seeing them when it's all finished. Although I'm slightly jealous that you're able to get stuff setup in-game and I'm not, hehe.

If it's any consolation, I won't be able to load any of the current levels till I get a new PC so I'm stuck in Errol's test map for a while, at least till I make my own test map xD

Southpark2010's picture
Cunning Stunt Licker
Posts: 100
Submitted: Mon, 29/09/2014 - 21:10

Damn, these car designs are really cool, especially the Eagle's dashboard. Also looking forward to seeing them finished.

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