sorry for the bump but. any news on whats going on for max damage?
cant wait to play around with the new stuff.
I am a terrible person and have neglected this for far too long.
Things are happening now though, see...
Pfft, if I'm king of anything it is wan.
Somehow I knew that was your voice.
Brings back old programming memories. Got a lot of work to do at home but will sit watching the whole video to see which of the butlers was guilty :P
Here is one thing I noticed while using Flummery that is weird.
When going to File \ Save As \ Carmaggedon \ Level
First the "level" dialog box cannot be changed, and the Level folder in CR gets full of all the created files IN THE LEVEL directory. As well as it seems no ZAD file is created.
So to create each map you have to go back into Windows Explorer and zip the files by hand. Or go to that directory in Minge and load the directory as a Zad name each time.
I hope it makes sense because I went thru trying to remake my plain old C1 maps and got thru processing about 15 of them before I noticed it.
The level dialog box can not be changed? Clicking the button with the three dots doesn't allow you to browse to a different save folder?
Also, what version of Flummery are you running?