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FatCat's picture
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Fatcat's Fanart
#1 Submitted: Thu, 07/11/2013 - 20:06

Hello viewer, this thread will house my fanworks and current carmageddon-related projects! You can check out individual projects by clicking one of the links below, this comment will be edited to include the latest projects as they are built.

New Art for 2015:

  1. Vehicle art - Abba Cab: Link

  2. Vehicle art - Spacegeddon 002 (eagle and twister): Link

  3. Vehicle art - Suppressor: Link

  4. Vehicle model -Electric Blue Vintage: Showcase and Download

  5. Vehicle art - Eagle R: Link

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3D Works for 2014:

  1. The Magnachem Monster: Showcase and Download

  2. Czechdeath's Untextured 3D Concern: Showcase and Download

  3. Community MiniPack (4 models): Showcase and Download

  4. Ray Zee Fool 2014: Showcase and Download

  5. Don Dumpster's Custom Plow: Showcase and Download

  6. Eagle 2 Futuristic Edition: Showcase and Download

  7. Eagle MK3 2014: Showcase and Download

  8. Eagle R: Doug's Concept Wheel in 3D: Showcase and Download

  9. Lowpoly Eagle R: Showcase and Download

  10. Ancient Stainless Concept Carma1 Eagle: Showcase and Download

Art for 2014:

  1. Vehicle - PropShafter: Link

  2. Vehicle - Overquill: Link

  3. Environment - THE MOON: Link

  4. Misc - FanartEagle: Link

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Works from 2013:

  1. Project Razorback 2013: Showcase and Download

  2. Project Ramraider 2013: Showcase and Download

  3. Hammerhead Concepts 2013: Showcase and Download

  4. Silver Cutter 2013: Showcase and Download

  5. Fraud Broko 2013: Showcase and Download

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Old stuff:

Eagle MK3 2012: Showcase and Download
Fearari F666 2012: Showcase and Download
Eagle MK1 2012: Showcase and Download
Doug's 2011 Eagle Concept in 3D: Showcase and Download

Edited by: FatCat on 10/03/2016 - 20:53
FatCat's picture
I was in the War!
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Submitted: Thu, 07/11/2013 - 20:14


1080p render
Finally, a steering system and an engine.
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1080p render
It's a little simple at the moment, engines are incredibly strangely-shaped.
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1080p render
Some vents and bolts on the rear of the vehicle.
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This thing is starting to be pretty heavy on polygons, 17000 so far.

Edited by: FatCat on Thu, 07/11/2013 - 20:27
AlexTSK's picture
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Submitted: Thu, 07/11/2013 - 20:33

I think you could push for at least 30k or even more with reincarnation hopefully around the corner xD

But it's looking great so far :)

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Submitted: Thu, 07/11/2013 - 23:37

I actully think a pointy front looks a little too Coupedegrace like. and I prefer flat grilles, heh yay,
Nice model tho. hope it has some offroady wheels and such.

My Cars/Peds/Maps/Skins: http://demontailmods.webs.com
View the comic game from start to finish: http://imgur.com/a/diaO6

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FatCat's picture
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Submitted: Fri, 08/11/2013 - 09:20




I experimented a lot with different types of wheels, sports car wheels, 1950's wheels, etc. But i think this is the perfect match.
(edit:

i heard that a lot of you wanted a flatter grill, does this look better?)
(edit2.0:
this silhouette actually looks a lot like the original's. the next step for me is to texture the remainder of the car.)

Edited by: FatCat on Fri, 08/11/2013 - 11:51
FatCat's picture
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Submitted: Fri, 08/11/2013 - 13:45


GLOOP GLOOP, it's a deep sea angler fish.

AlexTSK's picture
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Submitted: Fri, 08/11/2013 - 14:00

Aww nice! A remake of the original texture? Could you try a new scheme for it maybe Cat? A black and red maybe? I thought brown was a crap colour for it, although if it's made of junk it could have multiple schemes, either way I like the wheels and the flat grille looks more conservative, but I prefer it actually, puts more emphasis on the bumper. Silhouette from the back looks spot on! One question though, will you show us how the roof animates? :) So that if we open the doors in Carma it pops backwards like in the C1 Intro.

Edited by: Bloodstability on Fri, 08/11/2013 - 14:00
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Submitted: Fri, 08/11/2013 - 14:32

Bloodstability wrote:
Aww nice! A remake of the original texture? Could you try a new scheme for it maybe Cat? A black and red maybe? I thought brown was a crap colour for it, although if it's made of junk it could have multiple schemes, either way I like the wheels and the flat grille looks more conservative, but I prefer it actually, puts more emphasis on the bumper. Silhouette from the back looks spot on! One question though, will you show us how the roof animates? :) So that if we open the doors in Carma it pops backwards like in the C1 Intro.

Yeah, i took a screenshot of the fish in C2 and painted over it to give it more definition. Also, i dont know what paint scheme you mean about the red and black.

I shall animate the roof! but first I should spend a little time learning how to animate in blender, i'll do so after I'm done with texturing the model though.

Edited by: FatCat on Fri, 08/11/2013 - 14:34
FatCat's picture
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Submitted: Fri, 08/11/2013 - 16:21


Posting progress, Painting some textures.

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Submitted: Fri, 08/11/2013 - 22:20

What I meant by black and red was just changing the scheme from brown and yellow to black and red thats all :)

Progressing nicely!

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Submitted: Sat, 09/11/2013 - 01:51


Still painting, dropped the patterned bar, made the barrels black rather than red, painty burnt tailpipe. So many scratches.
(edit: bloodstability paint scheme test 001: )

Edited by: FatCat on Sat, 09/11/2013 - 02:16

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