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Any solution for The Sled and Bugutti issues?

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Mother Trucker's picture
Cunning Stunt Licker
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Any solution for The Sled and Bugutti issues?
#1 Submitted: Thu, 09/08/2012 - 19:45

Every race with one or both of them crashes the game. I would like to fix it, could anyone help me?

Edited by: Mother Tru... on 09/08/2012 - 20:31

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Mad_Maxine's picture
Velociraptor Fister
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Submitted: Sun, 23/09/2012 - 05:22

Well, first thing, can you type down exactly what error you get?

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Toshiba-3's picture
Velociraptor Fister
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Submitted: Sun, 23/09/2012 - 12:11

Bugutti and The Sled makes the game crash now and then when they take damage.
This error happens with some addon cars too. We never found what causes this nor how to fix it.

... and carmageddon add-ons at road reaction.

Breakin'Benny's picture
Piledriver
Posts: 744
Submitted: Sat, 29/09/2012 - 11:26

I think I know why the Sled and/or the Bugatti crash the game upon volunteering in a race. They've both got the GroovyFunkRefs (for spinning/wheelspin) over the allowed value which is 10, in this case, the game crashes because they're set to 11 (DOS doesn't crash, for some reason, but does in Windows)

Toshiba-3's picture
Velociraptor Fister
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Posts: 1117
Submitted: Sat, 29/09/2012 - 11:29

Well, actually we all know about the faulty GroovyFunkRefs, and fixng them sadly isn't enough. I even think it doesn't make a difference for C1 (C2 crashes instantly on faulty GFR).
The cars will keep on crashing the game now and then when taking damages, for no apparent reason.

... and carmageddon add-ons at road reaction.

Breakin'Benny's picture
Piledriver
Posts: 744
Submitted: Sat, 29/09/2012 - 14:06

..Guess one better tone down the "Right-rear suspension parts" too, I had it to 11 while trying the Sled recently and it crashed. Best choice would be to set it to -1, did that, and profit.

Whoever the programmer was, I bet his hand must have slipped

0takumetalhead's picture
Norman E. Carnage
Posts: 68
Submitted: Fri, 30/11/2012 - 15:30

Breakin'Benny wrote:
..Guess one better tone down the "Right-rear suspension parts" too, I had it to 11 while trying the Sled recently and it crashed. Best choice would be to set it to -1, did that, and profit.

Whoever the programmer was, I bet his hand must have slipped

I changed the value, The Sled doesnt crash the game anymore but when it's spawned, you'll see it for a sec and then it dissapears.

Edit: Did work on the Bugguti though.

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Breakin'Benny's picture
Piledriver
Posts: 744
Submitted: Fri, 30/11/2012 - 16:32

You sure you were playing in Windows 95 mode (+ the cnc-ddraw mod)? Because that's where I recall the Sled and Bugutti crashing, try using the KEVWOZEAR code in the Race menu and use either of the two vehicles for testing

By the way, I set the GroovyFunkRefs to be similar to that of the Hawk & the Eagle. Show me some video footage or take screenshots of how it ended up, you can take screenshots in CARMA by pressing LEFT SHIFT and D together, the BMP file will be placed in the DATA directory

0takumetalhead's picture
Norman E. Carnage
Posts: 68
Submitted: Fri, 30/11/2012 - 16:50

It's running with the cnc-ddraw mod, bugguti works fine (changed the value to 10 instead of -1 otherwise it would also dissapear in game). The Sled however acts even more weird now, selecting that car makes the whole level invisible, I've made some screencaps:


On a minor side note, do love the skybox.

Edit: a screencap of the Sled as opponent:

Pulvis Et Umbra Sumus.
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Breakin'Benny's picture
Piledriver
Posts: 744
Submitted: Fri, 30/11/2012 - 17:16

I see, guess I better do a bit more research...

0takumetalhead's picture
Norman E. Carnage
Posts: 68
Submitted: Fri, 30/11/2012 - 17:50

Will dissable the Sled for now, at least Splat Pack doesn't crash anymore.

Pulvis Et Umbra Sumus.
Wish I could change username *grumble grumble*

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